Switch’s Three Surprises About Change and IC/OOC Motivation
We’ve all had one of those games that isn’t quite what it used to be and wanted to do something about it. I know many people think that in situations like that, the best thing to do is just to scrap...
View ArticleImpractical Applications (Process of Salvage)
As I mentioned in Monday’s post, one of my priorities lately has been reviving a flagging game. A lot has happened to it, between shifts in players and changes in time available, motivation differences...
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